Operatives, buckle up!
Major update incoming, with lots of new features on board! Game servers will undergo maintenance tomorrow, on November 28 at 12:00 UTC, save the date! 📅
New Steampunk Season
While Divine season comes to an end, Steampunk season takes its place. Together with the clouds of steam and mist it brings us lots of new things:
- 11 amazing skins for the heroes in the theme of the season
- 65 new cosmetic items
- New seasonal map for Battle Royale game mode
- And last but not the least, a new hero:
Twinkle
Meet the newcomer of the P.Y.R.O. faction — Twinkle! She’s a hero of the scout class, that wields powerful force bombs and overheating submachine gun to bring chaos to the battlefield!
Check out the Twinkle's trailer
Faction: P.Y.R.O.
Class: Scout
Ability: Force Bomb.
Twinkle launches a Force bomb that explodes on contact with an enemy or object and knocks off all heroes inside the explosion area
Weapon: Overheating submachine gun.
Twinkle’s weapon starts heating up when she shoots, increasing her damage. When weapon overheats Twinkle starts to burn and her fire spread increases
Talent: Fireproof.
Twinkle gets bonuses to her stats when she burns. Also she get’s the ability to activate a barrier on herself when her health drops below 50%. The barrier will absorb incoming damage until it breaks.
Team Talent: Pyrotechnics.
Twinkle reduces received damage from all explosions for herself and allies
New Zombie Mode in Arcade
PvE is coming to Bullet Echo!
Team up with other players to explore the mysterious and frightening areas of the Life Inc. research facility and experimental block. Complete different missions, fight back the hordes of infected and survive together to escape the containment area.
Mode Info:
◽ Mode is designed for 1 team of 1-4 players
◽ All heroes in the mode will be leveled to level 90 Immortal rarity
◽ In this mode heroes won’t have their usual abilities, instead players will be able to pick up charges of different abilities as the loot
◽ 4 missions with different goals (order and type of missions will vary between fights)
◽ 5 new types of infected with different behaviour
◽ No bot players in fights, difficulty of the mode will adapt to the number of real players in battle
New event — Mimic Hunt
A new event, Mimic Hunt, will begin on December 5 at 15:00 UTC.
Hunt mimics in Battle Royale/King of the Hill game modes, and invite friends to your event team to get more of the amazing rewards
Event Info:
🔹 Event is available for all players who reached 350 trophies
🔹 While event is active some loot on the maps in Battle Royale and King of the Hill game modes will be replaced by Mimics
🔹 To improve their score in the event players should find and kill mimics on the map
🔹 In the event each player will have their own team, to which they will be able to invite up to 4 friends
🔹 Points earned by the invited friends will be added to the overall score of the team
🔹 Players who join the team can’t leave it or be kicked until the end of the event
Star Pass Redesign
🔸 Updated Star Pass visuals to make it more clear and readable
🔸 Split the free and premium rewards of the Star Pass into two separate tracks
🔸 Added previews for the upcoming episodes of the Star Pass
🔸 Added a button to quickly jump back to the current milestone
🔸 Added “Collect All” button to collect all of the unclaimed rewards
🇵🇱 Polish Language 🇵🇱
CZEŚĆ! We have great news for all polish speaking players of Bullet Echo! In the upcoming update we added a Polish language and now it can be selected in the game settings.
Balance Update 🔧
🔺 Firefly
+75 HP on hitting an enemy (at max talent level)
Increased aiming speed
🔺 Blot
+30% to shooting speed on killing an enemy for 3 seconds (at max talent level)
+5→+7 durability to the Force Wall from personal gears set
🔺 Mirage
+20%→+25% to shooting speed on hitting an enemy
🔺 Ghost
Increase base shooting speed 10→12
🔺 Stalker
Bonus damage on leaving invisibility from personal gears set now requires 4 personal gears equipped instead of 6
Increased Bonus damage on leaving invisibility from personal gears set +5%→+7%
🔻 Blizzard
Decrease Freeze duration from the landmines 5.5→4.5
Decrease landmines duration 25s→20s
Increase landmines reveal radius 100→150
🔺Leviathan
Oppression Talent is replaced by Overload talent
On killing an enemy Leviathan jolts all enemies in the range of 400 (duration is up to 4.5 sec.)
Shooting speed of jolted enemies is decreased (up to -25% penalty)
Fire spread of jolted enemies is increased (up to +40%)
Leviathan Squad Gear set now additionally decreases jolted enemies shooting speed by 10%
🔻Dragoon
Max Velocity +35→+30
🔺Force Wall
Reduce Force Wall preparation time 0.5s → 0.4s
🔺Invisibility
Reduce no shoot time on leaving invisibility 0.5s → 0.3s
Bug fixes and changes in mechanics
🔩 Made ground trails of Molly more visible
🔩 Ground trail of Molly will have different visual effect depending on if this is an ally or enemy Molly
🔩 Overheat system rework.
- Now fully overheated weapon will stop shooting and start cooling down automatically
- Now you’ll be able to interrupt cooling process manually by tapping the cooling button
- This change will affect only Ramsay’s and Twinkle’s main weapons
🔩 Explosions system rework
- Now explodable objects (such as rockets, grenades, force bombs, fire hunters, landmines) can be detonated by the explosions
- Burning surface created by Fire Hunter can also detonate explodable objects if they are on the ground like grenades, landmines or fire hunters, but it won’t detonate flying objects like rockets and force bombs)
🔩 Blink ability rework
- Blink will create a small explosion on landing
- Damage from the blink explosion won’t apply to targets behind walls
- Damage from the blink explosion won’t ignore armor anymore
🔩 Fixed Agent drone Emergency Charge module not restoring ability charges of Scan and Thermal Visor abilities
🔩 Fixed projectiles slowing down during flight