This update came to life thanks to your feedback! We have made changes to drones so they can no longer be destroyed while not grounded, reduced their Health and Shields, and also introduced balance changes to Twinkle — something many of you have been waiting for a long time.

In this update, we:

  • slightly changed how drones work - now they don't die before you do (unless you place them) and don't trigger shooting while in a flight mode;
  • merged all drone currencies into a universal one;
  • reworked how the Guard Drone works; 
  • made several balance changes to heroes.

General Drone Changes

  • Drones in battle no longer take damage or trigger enemy fire while flying next to their owner.
  • A drone can only be destroyed after the hero is eliminated or the drone has been deployed.
  • Drones can now be linked to all unlocked heroes at once.
  • - 20% to all Drones HP
  • - 20% to all Drones Shields

Guard Drone Changes

  • Once deployed, the Drone charges up, increasing the explosion radius and damage.
  • If the Drone is destroyed after being deployed, it will still explode.
  • The drone's owner can cancel the explosion by recalling the drone.
  • Drone Guard respawn time after destruction reduced from 30 to 15 seconds.

New Drone Upgrade Resources

  • The 4 types of cubes used to level up drones have been merged into a new universal cube type.
  • The 4 types of plugins used to upgrade drone abilities have been merged into a new universal plugin type.
  • All old Drones' currency was automatically converted to the new one at a 1:1 exchange rate.

Balance changes to heroes

Twinkle

  • ability cooldown 6s → 8s
  • ability recharge 15s → 20s
  • ability explosion radius 175 → 150
  • explosion damage resist 80% → 60%
  • base damage 25 → 23
  • base armor damage factor 1.5 → 1.25
  • bomb speed 800 → 600

Satoshi

  • base shots per second 9.3 → 8.5
  • base damage 39 → 36

  Arnie

  • Blink ability armor damage factor 0.5 → 1.5

 Dragoon

  • Blink ability armor damage factor 0.5 → 1.5
 
Have fun!