Leagues are the place where you can compete with other players by gaining as much personal rating as possible to stay at the top. 
 

At the end of each round, the highest-ranked players are promoted to the next League. The number of places at the top depends on the League itself. For example, it can have three or five places.

Players who didn't make it up to the top places can either move to the previous League or remain in the same League. It is impossible to fall below the Wooden League and the Orbeuseus League.

To get to the League screen, you need to click on the cup icon on the screen:
At the top, you can always see the player's current delta (rating) in this League. At the bottom - is the total amount of rating earned by the player for the entire time of the game.

The game has the following leagues:

  • ten simple leagues: Wooden, Stone, Bronze, Silver, Golden, Emerald, Ruby, Sapphire, Onyx, Diamond
  • three Gods Leagues: Orbeuseus, Invinsius, and Totemius
  • one King of King Leagues, which is universal for all players in the game.

In the screenshot below, you can see the League Tab:

The current League will always be marked in yellow in the background behind the cup-
Leagues marked with a blue background   are other Leagues the player has already completed or is about to complete.
 
Each round of the League lasts 72 hours in real-time. The data in the League leaderboard is updated every few minutes.
 

If we take a look specifically at the Orbeuseus League, only 4 first players will be promoted to the next League:

Players who place at 5-17 positions stay in the League and face new opponents: 


Players at 18-25 positions will also stay in the League since it's impossible to fall below this League. 

If the player, for example, were in the Invinsius League, they would be demoted to the previous League. 

LEAGUE DELTA

How do I get a League rating or what is a league delta?

All players start with a zero rating.
 
 
The current player's delta in the League is displayed in the red border. It can be either positive or negative.
 
The rules for the League delta are different than for the guild delta. You can find out about the guild delta here:  https://zepto.helpshift.com/hc/en/3-king-of-thieves/faq/1180-guild-battle/?l=en
 
Only the difference between the sold and received gem goes to the League delta, including the bonus for returning the gem if it was stolen.
 

An example

A new round of the League has begun. All players have 0 rating.

The player has stolen a gem with 40,000 rating. Since they have no room in the inventory, the smallest gem at 1,000 rating was sold. It was 0. Stole the gem with 40,000. Sold the gem with 1,000. The rating is 39,000.

The difference between the sold and received gem will be 39,000, since a gem for 1,000 was sold from their inventory.

They saved the obtained gem in Treasure Hall and freed up a slot in the inventory.

They then earned another 20,000 rating gem in the event. Since there was already one free slot, 20,000 were added to the delta, and it became 59,000.

After that, a gem with 70,000 rating was stolen from the player, and they could not return it!

Because of this, the player's delta went into negative numbers, since a gem was stolen from them. 59,000 (current delta) - 70,000 (stolen gem) = -11,000. Now the delta is -11,000. If friends return the gem to the player, the delta will return to its previous value. If the player who returned the gem to them was in the Guild, then the player will also receive a bonus for returning the gem.

If the player received the gem:
A (Received gem) - B (Smallest gem in overflowing inventory) = C (difference between them)
An example: 20 000 – 15 000 = 5 000.
 
IMPORTANT: THE SAVED GEMS DO NOT REDUCE THE RANKING IN THE PLAYER'S DELTA.
IMPORTANT:
IF THE PLAYER STEALS A GEM WITH A RATING LESS THAN ALL THE GEMS IN HIS INVENTORY, THEN IT DOES NOT GO TO THE DELTA LEAGUE, AS IT IS SOLD IMMEDIATELY.
 
If a player has stolen a gem or sold it:
A (player's current delta) - B (stolen/sold gem) = C (difference)
50,000 - 70,000 = -20,000;
10,000 - 4,000 = 6,000.
 

What gems go to the League delta (taking into account everything mentioned above):

  • Received from events;
  • Stolen from players;
  • Returned by the player or their friends/guildmates;
  • The bonus rating from the return of gems also goes into the score;
  • Purchased in special offers in the store;
  • Gems received from mines.