New drones can be assembled if there are enough relevant blueprints available. Each type of blueprint corresponds to a specific class of drones.
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Drones can be upgraded (each drone has 20 levels) using the appropriate blueprints and various "cubes" - sets with spare parts and enhanced components.
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Each drone is equipped with its own weapons: sniper/assault rifles or machine guns, allowing it to fire at enemies from a stationary position or alongside the hero. However, consider the different attack cones of various heroes and drones! Drones can only fire within their attack radius.
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Now, different drones can be assigned to different heroes, and it's as simple as selecting a hero for battle. Joining a syndicate is no longer necessary for assembling and upgrading a drone, but only fighters from syndicates have the ability to supercharge a drone – temporarily increasing its damage and health for several battles!
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If a Hero falls, the Drone automatically stops all actions it was performing and returns to its owner. Players can now rotate the Drone's attack cone to target suitable enemies! Even a fallen Hero will still pose a threat to the enemy! But that's not all! As an ally, the Drone can revive its fallen owner (and only its owner)! This will take more time, and it will be impossible to shoot while doing so.