The update turned out simply HUGE, because it brought a lot of things:
- A new season “HIGH NOON” and a new map “Echo Frontier Station”
- A new hero — Scratch
- Leagues are moving! They will be replaced by Battle Arenas
- Armor Resistance returns
- Bank, Casino, and Police Station maps updated
- Balance changes
Let’s go over everything step by step.
WELCOME TO THE “HIGH NOON” SEASON
They say there are two kinds of people in the Wild West: those who draw fast, and those who stay lying in the dust. Which one do you think you’ll be?
14 new skins:
- 11 seasonal skins
- 2 skins created from the results of the Echo Art community contest
- 1 exclusive skin only for subscription owners
New map — “Echo Frontier Station”
This map takes you straight into the heart of the Wild West: dusty streets, wooden saloons, and hidden alleys for ambushes — the perfect place for shootouts!
NEW HERO — SCRATCH!
Tap here to watch the hero's trailer!
Hero Class: Enforcer
Faction: Skytech Megacorp
Weapon: Shotgun
Ability — Throwing Shield
The hero throws his shield, which flies forward and can ricochet off obstacles before returning back. While flying, it blocks all projectiles. If the shield collides with enemy projectiles (grenades, rockets, etc.), it picks them up and carries them forward. Picked-up projectiles explode on the next contact with any obstacle or enemy.
While the shield is on the hero’s back, he takes reduced damage from behind.
Personal Talent — Shield Strike
- When the shield hits an enemy, it increases the hero’s movement speed.
- When the shield hits an enemy, it reduces incoming damage to the hero.
- Passively increases the hero’s maximum armor.
- Passively increases the maximum ammo of the hero’s weapon.
- Passively increases damage dealt to enemy armor.
Team Talent — Bulletproof
- When the shield hits an enemy, it grants armor to the hero and allies within range.
- If the hero hasn’t fired or taken damage for several seconds, he begins passively restoring armor to himself and allies within range.
- When killing an enemy, temporarily increases armor resistance for the hero and allies within range.
The appearance of this hero was chosen by the community through voting!
Thanks to everyone who took part! 💜
LEAGUE RELOCATION AND CHANGES
(this change will appear some time after the update)
Leagues were moved from the main game screen to the Trophy Road. Now your League directly depends on your number of trophies.
In addition, new Leagues have been added:
- Ultimate League III
- Celestial League I
- Celestial League II
- Celestial League III
- Star League I
- Star League II
- Star League III
- Immortal League I
- Immortal League II
- Immortal League III
After completing Immortal League III and reaching 10,000 trophies, the Bravery League opens.
On the updated screen, several new rewards will appear. If you’ve already completed these Trophy Road stages, you’ll be able to claim them right away.
BATTLE ARENAS
(this change will appear some time after the update)
Battle Arenas will take the place of Leagues, keeping the competitive spirit alive!
Here’s how it works:
In Battle Arenas, everything is decided by Arena Points. You can earn them by eliminating enemies and winning matches. A win streak gives you a multiplier, boosting the number of Arena Points you gain after each battle. These points push you up the leaderboard — where even a single lucky streak can change everything.
Every two days, results are tallied: rewards are distributed, and a new round begins. Remember — the higher the Arena, the tougher the competition and the better the prizes!
Arena Points Multiplier
After a certain number of consecutive victories, you’ll receive a bonus to your Arena Points for the current round.
If you lose, the bonus remains, but your win streak resets and you’ll need to build it up again from scratch.
Win Streak in your profile
Your current win streak will also be displayed in your profile and on the match loading screen — the perfect place to show off your achievements!
Battle Arena Season
The Arena leaderboard resets with each new Arena Season. A countdown timer to the end of the season can be found on the Battle Arenas page.
At the end of the season, you’ll receive an extra reward based on your current Arena, and you’ll be pushed back a few Arenas to start fresh.
ARMOR RESISTANCE RETURNS!
Armor Resistance has returned to all heroes!
If you missed this change or don’t remember what it was about, you can learn more about it here.
Changes in this version:
1. Added base Armor resistance for classes:
Class | Armor Resistance |
Scouts | 3 |
Enforcer | 5 |
Snipers | 2 |
Gunner | 7 |
Trooper | 3 |
2. Two out of three types of team gear once again grant area Armor resistance
Please note that if several heroes in battle have this effect, only the highest percentage will be applied.
MAP UPDATES
Our level designer lives by the principle: “If players already know the way — it’s time to dig it up again.” But seriously:
MAP “BANK”
- Two new passages for Scouts added.
- Placement of some objects changed.
Comparison “before” and “after” — in the gif below:
MAP “CASINO”
- One new passage for Scouts added.
- Some furniture rearranged.
- One wall made slightly longer.
Comparison “before” and “after” — in the gif below:
MAP “POLICE STATION”
- Wall thickness changed in many places.
- Some walls removed.
- Some walls moved.
- Several objects rearranged, added, or removed.
- Two new passages for Scouts added.
Comparison “before” and “after” — in the gif below:
BALANCE CHANGES
Armor gained when hitting an enemy +15 → +35
Enemy armor burn when hitting -13 → -30
Hook damage -50%
Base maximum speed 145 → 150
Damage resistance -55% → -60%
⭕ Red zone
Max damage possible 50% → 100%
The time for the zone’s damage to reach its maximum value has been slightly increased.
Developer’s Note: The zone was originally designed as a temporary obstacle: sometimes you have to step into it to bypass an obstacle or gain a tactical advantage. In those cases, nothing will change for players. The update is aimed at limiting those who stay in the zone longer than intended.
That’s all the new content and changes in this update. Share your feedback on our social media:
Good luck in battles!